Wednesday 14 March 2012

Napoleonic Division Battle


Have started playing around with Muskets and Mohawks for Napoleonics. Some changes are required as Muskets and Mohawks is written with each unit being a company. The Napoleonic version moves up a  notch to the more traditional battalion, battery, regiment scale.

This requires some changes in mechanics, ranges and so on. More significant changes are required in the solo/coop campaigns and if you will, AI.

Here is a shot of a game in progress. Having randomly chosen a couple of storage drawers we see Hanoverians assaulting a French position. Both sides' skirmish lines have just engaged. The first Hanoverian brigade is about to advance through their skirmishers. The French are formed in three lines; skirmishers and guns in the front, followed by one brigade in line and a second in column of divisions.

All told a "division" comes out to about 60 infantry, and one gun with 6-8 crew. Naturally either side may be augmented by reinforcement over the course of play.

Early days yet but so far so good.

5 comments:

  1. Just wrong. Rules for nearly every conceiveable scenario. I frikkin' love it. Just wrong.

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  2. Looking forward to seeing this come out.

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  3. This is very interesting! Looking forward to seeing it further developed...do you have a basing system in place, or is it still experimental?

    Thanks!
    Brian

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  4. Hello Sgt.!

    We have decided to go with singly based figures as in the other Muskets titles. The picture shows my figures on movement trays that I like to use to speed things up a bit sometimes.

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  5. Awesome! I like to single base my figures if possible, if the rules allow for it that is!

    I've got M&M and Longrifle...so this will be a nice addition!

    Thanks!
    Brian

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